For Honor is not the game I was expecting when I first watched its reveal. Instead of launching an all-out battle campaign against your opponents, you are instead in charge of one soldier, with the rest of the troops acting as canon fodder to fill the battlefield. Think games the likes of Paragon, but with only your weapons and stances to fight with: there are no fancy spells, no stats to keep up with and no items to acquire.
The beta offers four classes; the Vanguards, the Heavies, the Assassins, and the Hybrid. Each of For Honor’s three different factions (Knights, Vikings, Samurai) get their own unique spin on a class. The Knights get the Warden, Vikings have the Raider and the Samurai roll with the Kensei. All this, however, won’t matter if you don’t understand For Honor’s mechanics–when to attack, when to block, what your stance is, and how to manage your stamina. This game is not your average hack-and-slash, so if that’s what you were looking for, I suggest you steer clear off.
Where most action games have you hold a button and maneuver around enemies while your character does all the work, in For Honor, you have to manually adjust the angle that you’re defending against or attacking from.
For honor launches on February 14, but there’s still lots of balance work to be done. Also, the tutorial needs to be fleshed out to host vital information rather than withhold them behind obtuse menus.
There is still much work to be done, but this is a beta and Ubisoft have some time to iron out the issues. Hey, at least it’s not another Assassin’s Creed game, eh?
For Honor will available on PS4 (reviewed), Xbox One, and PC. A beta code was made available to us via Ubisoft.